Fantasy Football Rules

While every league has its own tweaks, most fantasy football leagues follow a common set of rules covering scoring, roster management, waivers, trades, and more. Understanding these rules is essential for a fair and competitive experience. Below are the core categories and what they typically include:


1. Scoring Systems

  • Standard Scoring: Traditional format with emphasis on touchdowns. No points awarded for receptions.
  • Half-PPR (HPPR): Adds 0.5 points per reception. Balances value between RBs and WRs.
  • Full-PPR (PPR): Adds 1 point per reception. Boosts value of high-target players, especially WRs and pass-catching RBs.
  • Bonuses: Some leagues award bonus points for 100+ rushing yards, 300+ passing yards, long touchdowns, etc.
  • Negative Points: Players can lose points for fumbles, interceptions, missed kicks, etc.

2. Waiver Wire Rules

  • Waiver Period: After games finish, players can’t be added immediately—there's a waiting period (typically 1–2 days).
  • Waiver Priority: Lowest-ranked teams usually get first claim on free agents to promote parity.
  • FAAB (Free Agent Acquisition Budget): Instead of priority, some leagues use blind bidding with a virtual budget.
  • Free Agents: Once a player clears waivers, they become a free agent and can be added instantly.

3. Trades

  • Trade Deadline: Most leagues lock trading before the fantasy playoffs (usually Week 11–13).
  • Approval: Trades may be approved automatically, by commissioner, or through league voting.
  • Veto Power: Vetoes should only be used for collusion—not just because a trade looks one-sided.
  • No Tradebacks: Most leagues prohibit reversing trades unless there's proven misconduct.

4. Dropping Players

  • Droppable Players: All non-injured players can be dropped unless they are on waivers or have played that week.
  • Locked Players: Once a player's game has started, most leagues lock their status (you can’t drop or bench them).
  • Injured Reserve (IR): Some leagues allow you to stash injured players in a designated IR slot.

5. Lineup Rules

  • Roster Size: Most leagues have 15–18 roster spots, including bench players.
  • Starting Lineup: Typically includes 1 QB, 2 RBs, 2–3 WRs, 1 TE, 1 FLEX, 1 K, and 1 DST.
  • FLEX Position: Allows flexibility—usually WR/RB/TE eligible.
  • Superflex: Allows a second QB in the FLEX—makes QBs extremely valuable.

6. Weekly Matchups

  • Head-to-Head: Most common format—each week you face a single opponent. Winner is based on highest point total.
  • Total Points: Some leagues rank teams by cumulative season points rather than head-to-head record.
  • Playoff Seeding: Top 4–6 teams make the playoffs, often based on win-loss records and total points tiebreaker.
  • Bye Weeks: Always check your players' bye weeks and plan your bench accordingly.

7. Commissioner Role

  • Rule Setup: Commissioners customize league rules pre-season (scoring, rosters, waivers, etc.).
  • Conflict Resolution: They step in when disputes arise or if a trade is suspected to be unfair/collusive.
  • Rule Changes: Mid-season changes should be avoided unless unanimously agreed upon.

Reminder: Always check your specific league's rules within your platform (Yahoo, ESPN, Sleeper, NFL, etc.) to avoid confusion or rule violations.

Fantasy Football Links

32 Team Depth Chart PDF
2025 ALL Rankings (Standard, Half-PPR, Full-PPR)
1999-2024 Historical Rankings (PRELIMINARY)
2025 Standard Rankings: DST, K, QB, RB, TE, WR
2025 FULL-PPR Rankings: DST, K, QB, RB, TE, WR
2025 HALF-PPR Rankings: DST, K, QB, RB, TE, WR

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